

There is definitely some, especially in the clouds and water reflections, in the render, but most of it was added in Photoshop, attempting to add some film grain to the scene. I think the lack of detail is more due to low build resolution than anything else.Īnother weird note, the grainy detail is mostly in the post processing. It also doesn’t have the default fractal detail added, though I did add some minor lateral displacement after the fact. Weirdly, this render doesn’t have much in the way of erosion (the single erosion device isn’t actually connected to the final output, it was just used to export some masks), as I was going for a much “younger” looking terrain initially. While I do have a much more powerful computer, 8K still takes a good amount of time to build, and with this device network, exceeds the 32GB of RAM I have, so I have enable the “Conserve Memory” option to build it out.

Secondly, there is no such thing as unsolicited feedback in any of my posts! I’m always looking for advice and suggestions!ĨK maps are the plan, eventually. First off, thank you very much! I’ve been working on this particular project for so long (as an example, an aunt of mine asked me to post a timelapse to Facebook so she could see how I do it, and the first recording was made at the end of April) that it just looks boring and generic to me, since I’ve been staring at it almost every day.
